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- Current State of Exceptions in Rakudo and Perl 6
- Meet DBIish, a Perl 6 Database Interface
- doc.perl6.org and p6doc
- Exceptions Grant Report for May 2012
- Exceptions Grant Report -- Final update
- Perl 6 Hackathon in Oslo: Be Prepared!
- Localization for Exception Messages
- News in the Rakudo 2012.05 release
- News in the Rakudo 2012.06 release
- Perl 6 Hackathon in Oslo: Report From The First Day
- Perl 6 Hackathon in Oslo: Report From The Second Day
- Quo Vadis Perl?
- Rakudo Hack: Dynamic Export Lists
- SQLite support for DBIish
- Stop The Rewrites!
- Upcoming Perl 6 Hackathon in Oslo, Norway
- A small regex optimization for NQP and Rakudo
- Pattern Matching and Unpacking
- Rakudo's Abstract Syntax Tree
- The REPL trick
- First day at YAPC::Europe 2013 in Kiev
- YAPC Europe 2013 Day 2
- YAPC Europe 2013 Day 3
- A new Perl 6 community server - call for funding
- New Perl 6 community server now live, accepting signups
- A new Perl 6 community server - update
- All Perl 6 modules in a box
- doc.perl6.org: some stats, future directions
- Profiling Perl 6 code on IRC
- Why is it hard to write a compiler for Perl 6?
- Writing docs helps you take the user's perspective
- Perl 6 Advent Calendar 2016 -- Call for Authors
- Perl 6 By Example: Running Rakudo
- Perl 6 By Example: Formatting a Sudoku Puzzle
- Perl 6 By Example: Testing the Say Function
- Perl 6 By Example: Testing the Timestamp Converter
- Perl 6 By Example: Datetime Conversion for the Command Line
- What is Perl 6?
- Perl 6 By Example, Another Perl 6 Book
- Perl 6 By Example: Silent Cron, a Cron Wrapper
- Perl 6 By Example: Testing Silent Cron
- Perl 6 By Example: Stateful Silent Cron
- Perl 6 By Example: Perl 6 Review
- Perl 6 By Example: Parsing INI files
- Perl 6 By Example: Improved INI Parsing with Grammars
- Perl 6 By Example: Generating Good Parse Errors from a Parser
- Perl 6 By Example: A File and Directory Usage Graph
- Perl 6 By Example: Functional Refactorings for Directory Visualization Code
- Perl 6 By Example: A Unicode Search Tool
- What's a Variable, Exactly?
- Perl 6 By Example: Plotting using Matplotlib and Inline::Python
- Perl 6 By Example: Stacked Plots with Matplotlib
- Perl 6 By Example: Idiomatic Use of Inline::Python
- Perl 6 By Example: Now "Perl 6 Fundamentals"
- Perl 6 Books Landscape in June 2017
- Living on the (b)leading edge
- The Loss of Name and Orientation
- Perl 6 Fundamentals Now Available for Purchase
- My Ten Years of Perl 6
- Perl 6 Coding Contest 2019: Seeking Task Makers
- A shiny perl6.org site
- Creating an entry point for newcomers
- An offer for software developers: free IRC logging
- Sprixel, a 6 compiler powered by JavaScript
- Announcing try.rakudo.org, an interactive Perl 6 shell in your browser
- Another perl6.org iteration
- Blackjack and Perl 6
- Why I commit Crud to the Perl 6 Test Suite
- This Week's Contribution to Perl 6 Week 5: Implement Str.trans
- This Week's Contribution to Perl 6
- This Week's Contribution to Perl 6 Week 8: Implement $*ARGFILES for Rakudo
- This Week's Contribution to Perl 6 Week 6: Improve Book markup
- This Week's Contribution to Perl 6 Week 2: Fix up a test
- This Week's Contribution to Perl 6 Week 9: Implement Hash.pick for Rakudo
- This Week's Contribution to Perl 6 Week 11: Improve an error message for Hyper Operators
- This Week's Contribution to Perl 6 - Lottery Intermission
- This Week's Contribution to Perl 6 Week 3: Write supporting code for the MAIN sub
- This Week's Contribution to Perl 6 Week 1: A website for proto
- This Week's Contribution to Perl 6 Week 4: Implement :samecase for .subst
- This Week's Contribution to Perl 6 Week 10: Implement samespace for Rakudo
- This Week's Contribution to Perl 6 Week 7: Implement try.rakudo.org
- What is the "Cool" class in Perl 6?
- Report from the Perl 6 Hackathon in Copenhagen
- Custom operators in Rakudo
- A Perl 6 Date Module
- Defined Behaviour with Undefined Values
- Dissecting the "Starry obfu"
- The case for distributed version control systems
- Perl 6: Failing Softly with Unthrown Exceptions
- Perl 6 Compiler Feature Matrix
- The first Perl 6 module on CPAN
- A Foray into Perl 5 land
- Gabor: Keep going
- First Grant Report: Structured Error Messages
- Second Grant Report: Structured Error Messages
- Third Grant Report: Structured Error Messages
- Fourth Grant Report: Structured Error Messages
- Google Summer of Code Mentor Recap
- How core is core?
- How fast is Rakudo's "nom" branch?
- Building a Huffman Tree With Rakudo
- Immutable Sigils and Context
- Is Perl 6 really Perl?
- Mini-Challenge: Write Your Prisoner's Dilemma Strategy
- List.classify
- Longest Palindrome by Regex
- Perl 6: Lost in Wonderland
- Lots of momentum in the Perl 6 community
- Monetize Perl 6?
- Musings on Rakudo's spectest chart
- My first executable from Perl 6
- My first YAPC - YAPC::EU 2010 in Pisa
- Trying to implement new operators - failed
- Programming Languages Are Not Zero Sum
- Perl 6 notes from February 2011
- Notes from the YAPC::EU 2010 Rakudo hackathon
- Let's build an object
- Perl 6 is optimized for fun
- How to get a parse tree for a Perl 6 Program
- Pascal's Triangle in Perl 6
- Perl 6 in 2009
- Perl 6 in 2010
- Perl 6 in 2011 - A Retrospection
- Perl 6 ticket life cycle
- The Perl Survey and Perl 6
- The Perl 6 Advent Calendar
- Perl 6 Questions on Perlmonks
- Physical modeling with Math::Model and Perl 6
- How to Plot a Segment of a Circle with SVG
- Results from the Prisoner's Dilemma Challenge
- Protected Attributes Make No Sense
- Publicity for Perl 6
- PVC - Perl 6 Vocabulary Coach
- Fixing Rakudo Memory Leaks
- Rakudo architectural overview
- Rakudo Rocks
- Rakudo "star" announced
- My personal "I want a PONIE" wish list for Rakudo Star
- Rakudo's rough edges
- Rats and other pets
- The Real World Strikes Back - or why you shouldn't forbid stuff just because you think it's wrong
- Releasing Rakudo made easy
- Set Phasers to Stun!
- Starry Perl 6 obfu
- Recent Perl 6 Developments August 2008
- The State of Regex Modifiers in Rakudo
- Strings and Buffers
- Subroutines vs. Methods - Differences and Commonalities
- A SVG plotting adventure
- A Syntax Highlighter for Perl 6
- Test Suite Reorganization: How to move tests
- The Happiness of Design Convergence
- Thoughts on masak's Perl 6 Coding Contest
- The Three-Fold Function of the Smart Match Operator
- Perl 6 Tidings from September and October 2008
- Perl 6 Tidings for November 2008
- Perl 6 Tidings from December 2008
- Perl 6 Tidings from January 2009
- Perl 6 Tidings from February 2009
- Perl 6 Tidings from March 2009
- Perl 6 Tidings from April 2009
- Perl 6 Tidings from May 2009
- Perl 6 Tidings from May 2009 (second iteration)
- Perl 6 Tidings from June 2009
- Perl 6 Tidings from August 2009
- Perl 6 Tidings from October 2009
- Timeline for a syntax change in Perl 6
- Visualizing match trees
- Want to write shiny SVG graphics with Perl 6? Port Scruffy!
- We write a Perl 6 book for you
- When we reach 100% we did something wrong
- Where Rakudo Lives Now
- Why Rakudo needs NQP
- Why was the Perl 6 Advent Calendar such a Success?
- What you can write in Perl 6 today
- Why you don't need the Y combinator in Perl 6
- You are good enough!
Sun, 23 Aug 2009
Let's build an object
Permanent link
Building an object in Perl 6 is rather easy. As the author of a class you
don't really have to care (at least in the simplest case), you inherit a
default constructor from class Mu
. As a consumer of that
class you just write YourClass.new(attrib1 => $value1)
to
create an object of class YourClass
, at the same time
initializing a public attribute.
Running initializations code
If you want to run some initialization code on object creation, you don't
have to touch the new
method at all. Something like this
works:
class C { submethod BUILD { say "Created a new instance of C"; } } C.new();
The BUILD submethod is called by the constructor automatically, and can
do any initialization that's necessary. It also receives the named arguments
that the user passes on to new()
.
(In case you wonder, a submethod is a method that's not inherited to child classes).
Since BUILD
is run on an object which is not yet fully
constructed, attributes are only accessible if they are declared as named
parameters like submethod BUILD(:$!attr1, :$!attr2) { # can use $!attr1
and $!attr2 here }
. This syntax also automatically initializes the
attributes with the value of the named parameter to new
of the
same name.
So the following class declarations behave the same:
class D { has $.x; } # and class D { has $!x; # private attribute submethod BUILD(:$!x) { } # allow D.new(x => $value) method x() { $!x } # accessor }
Custom constructors
Suppose you're not a big fan of named arguments, and you want to write a
constructor that takes one mandatory positional parameter. In that case you'd
write a custom new
method. To create an object, that method has
to call self.bless
:
class C { has $.size; method new($x) { self.bless(*, size => 2 * $x); } } say C.new(3).size; # prints 6
The star *
as the first argument to bless
tells
it to create an empty object itself.
If you want to enable additional named parameters, that's easily done:
class C { has $.size; method new($x, *%n) { self.bless(*, size => 2 * $x, |%n); } }
Note that these two concepts (custom new() and BUILD() (sub)methods) are orthogonal; you can use both at once, and both peacefully coexist.
Default values of attributes
The most convenient way to provide defaults to attributes is at the point of attribute declaration:
class Window { has $.height = 600; has $.width = $.height * 1.618; ... }
The default value will only be used if the underlying attribute has not been
touched by new
or BUILD
.
Understanding object initialization
As demonstrated above you don't need to understand the full process of building and initializing objects to manipulate it. If you still want to know, read on.
Suppose you have a class C
which inherits from another class
B
, then the process of building an object of class C
looks like this:
The user calls C.new
(which is inherited from class Object),
which in turn calls self.bless(*, |%args)
. bless
creates a new P6Opaque
object which is the storage for the newly
created object. This is the call to CREATE
in the image above.
After the storage has been allocated and the attributes initialized,
new
passes control to BUILDALL
(passing along all
named parameters), which in turn calls BUILD
in all classes in
the inheritance hierarchy, starting at the top of the hierarchy and calling
the BUILD method of class C
at last.
This design allows you to substitute parts of the initialization with least
effort, and especially writing custom new
and BUILD
methods very easily.